Setups, Payoffs, and Running Gags
The Blueprint in Plain Sight
The Art of the Plant and the Harvest
In the opening minutes of Shaun of the Dead, a simple list of drinks serves as a literal blueprint for the entire plot. This is the gold standard of the Setup and Payoff.
Welcome to the world of comedic architecture. In Shaun of the Dead, Shaun’s roommate Ed rattles off a plan for a pub crawl. On a first watch, it’s just banter, but it actually maps out every major beat of the movie, from the first zombie to the final showdown. This is the 'Plant and the Harvest' in action.
- A setup is a minor detail planted early.
- A payoff is the later resolution that delivers a laugh or plot turn.
- Great setups feel natural and are often 'hidden' in plain sight.
Planting the Seeds
Setups and Payoffs
A Setup is a piece of information that seems minor at the time. The Payoff returns later to resolve conflict or deliver a laugh. In comedy, the best payoffs are inevitable but unexpected.
Let's look at the script for Hot Fuzz. In Act One, we see Nicholas fail to jump a garden fence. It’s a grounded character moment. But later, this plants the seed for a high-octane payoff where he vaults multiple fences with Olympic grace. The joke works because we remember his initial struggle.
- Setups can be dialogue, props, or character traits.
- The payoff must feel earned by the setup.
- In Hot Fuzz, a character's inability to vault a fence is the setup for an 'Olympic' payoff.
The Rule of Three
Running Gags: Escalation
A Running Gag is a setup that pays off multiple times. To master this, we use the Rule of Three to build and then subvert audience expectations.
Think of a running gag like a three-step ladder. First, you plant the seed—like a horse whinnying whenever a specific name is mentioned. Second, you remind the audience, turning it into a pattern they expect. Finally, you subvert it. The third time, the stakes should be higher or the reaction should catch us completely off guard.
- 1. The Setup: Introduce the gag.
- 2. The Reminder: Establish the pattern.
- 3. The Subversion: Change the stakes or reaction.
Iconic Running Gags
Masterclass Examples
From fake IDs to incomprehensible accents, running gags define some of the most memorable moments in comedy history.
Let’s look at some masters of the craft. In the Cornetto Trilogy, the fence-jump gag evolves across three different movies! In Superbad, McLovin's fake ID isn't just one joke—it’s a setup that keeps paying off as he's forced to hang with cops. And recently, Gambit’s accent in Deadpool & Wolverine became a running gag that escalated until the accent itself was a 'superpower' of pure annoyance.
- The Cornetto Trilogy: Fence jumping failures/successes.
- Superbad: McLovin's organ donor ID payoff.
- Deadpool & Wolverine: Gambit's accent as an annoyance 'superpower'.
Interactive Exercise: Spot the Plant
Read the scenario and identify which part is the Setup and which is the Payoff.
Scene B: A getaway car slips on a metal object, crashes into a police station, and Jerry finds his shiny bottle nearby.
Now it's your turn to be the detective. Look at these two scenes. Drag the 'Setup' tag to the moment where the seed is planted, and the 'Payoff' tag to the harvest. Perfect! The setup was Jerry’s boast about the bottle's strength. The payoff was that same strength causing a car crash and resolving the robbery plot.
- Identifying the 'hidden' information.
- Recognizing how a prop resolves a plot point.
Script Doctor: Hide the Setup
Avoid telegraphing! If a setup is too obvious, the audience will see the joke coming. Re-write this line to 'hide' the setup inside an emotion or a boast.
Current Line: 'I hope I don't slip on that specific banana peel later!'
This line is a bit 'on the nose.' The audience knows exactly what's going to happen. Try to rewrite it so the mention of the banana peel feels like a natural part of a different conversation.
- Hide setups within arguments or boasts.
- Make the information feel secondary to the character's current goal.
Escalate the Gag
Practice the Rule of Three. Here is a gag about a character losing their shoes. Write the third beat (The Subversion) to escalate the stakes.
- 1. Setup: Character loses a shoe in a puddle.
- 2. Reminder: Character loses a shoe in a subway grate.
- 3. Subversion: [Your Turn]
We've set the pattern. Now, give us the subversion. What is the most ridiculous or high-stakes way this character could lose their shoes for the third and final time?
- Escalate the absurdity.
- The third beat should be the most ridiculous.
Your Project Task
Apply it to Your Outline
Look at your current comedy concept. Identify one minor object or throwaway line in your Act I. How can that object or line return in Act III to save the day or provide the biggest laugh?
It’s time to build your own movie. Go back to your Act One. Find a small detail—a prop, a weird hobby, or a line of dialogue. Now, brainstorm how that detail can return in Act Three to resolve your climax. Write this into your step-outline. Happy planting!
- Connect Act I to Act III.
- Turn a minor detail into a plot-saver.
- Build toward your final feature outline.